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Star trek ground combat
Star trek ground combat




Lower ones generally recharge very quickly higher capacity shields generally have lower rates of recharging. You generally choose between lower and higher capacity shields.

  • Shields - a necessary part of surviving a conflict.
  • Weapons - a must since nearly all of your ship missions will entail fighting.
  • You can and will add to the kit including the following items: Ships are requisitioned from Starfleet and come fully equipped to complete your missions. Tactical Officer with Cruiser, however there are bonuses for choosing the ship in your career.Ĭommander(20-29) = Tier 3 Vessel of the types selected above.Īt Vice Admiral & higher(50+), you can purchase a Tier 6 Vessel, but you no longer get issued a new ship by Starfleet (or the KDF). There are no penalties for choosing a ship not in your career e.g.

    star trek ground combat

    The ships are: Escort = Tactical Officer, Cruiser = Engineering Officer, and Science Vessel = Science Officer. Ship types are meant for certain careers, and you will get bonuses if you choose the ship in that career. Cannons can only be mounted in front slots. Any class can mount lesser cannon weapons. Commander(10-19) = Tier 2 Vessel where you must select between Cruiser, Escort or Science Classes (Hint: Many players seem choose the firepower of the Escort Class which exclusively mounts Dual and Dual Heavy Cannons). As you progress, the upper floor of the Shipyard will be used to access subsequent ships and ship equipment which are earned by rank: The Shipyard is where the outfitting, etc.

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    Once you are commissioned to "captain" a starship at the beginning rank of Lieutenant, you are sent to Earth Dock to collect, outfit, name and modify your vessel.






    Star trek ground combat